﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Pokemon
{
    class Trainer : Atom
    {
        public int _TrainerID;
        public string _Name;
        private Pokemon[] _Team = new Pokemon[6];
        private Inventory _Inventory = new Inventory();
        public string BattleMessage;
        public string DefeatMessage;

        public Pokemon[] Team
        {
            get
            {
                return _Team;
            }
        }

        public void Message(string message)
        {
            //TODO:MAKE THIS METHOD NOT DO NOTHING
        }
    }
}
